HMS Divinity Legendary Rifle

In-engine assets.

2nd Generation Legendary Rifle made for Guild Wars 2: Living World S3E4.
I developed the sculpt, low-poly models, textures, rig and animation. This was a fun one - the wheel turns; sails raise, lower and flutter; cannons open doors, emerge and shoot; the lights turn on in the cabin; even the fog bell swings with bone constraints.
Original concept by Ashe Lewis, VFX by Franco Galletta

Zbrush sculpt.

Maya Wireframe.

Details & base texture breakdown (several more textures were used for secondary elements & VFX)

Promotional screenshot used in ArenaNet's Living World update announcement